The game rarely crashes and can save without any problems. *The Game Seems to run just fine, with descent speeds and every control emulated with both the real or the emulated wiimote. To fix this, use the dsp-Hle plugin, disable sound fully, and set to OpenAL *If the game gives out an error after every level, Enable "Use SD card" in the Wii tab.If it doesn't work, don't worry, it will still save, but the game will hang, and you will have to reset it. *Just Like the Original Galaxy Game, the BGM on this one stops on the 2nd or 3rd minute of gameplay. *When using the Direct3D graphics backend, the screen sometimes might go black, and if you have Panic Handlers enabled, it will say that it is an Error with the Texture Framebuffer. A sequel, Super Mario Galaxy 2, was released in 2010. It is the third 3D platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. For North America, help for beginners is found on the official website.įramelimit Auto + Use FPS for Limiting CheckedĮverything checked (For speed limit 100%) Super Mario Galaxy is a 3D platform game developed and published by Nintendo for the Wii. All releases of the game except for the American version include a beginner's DVD. The sequel uses many elements from its predecessor, such as the adventure in the outer space, Launch Stars, the Bee Mushroom and the elements of gravity, but also including new elements such as Yoshi, new power-ups and the use of a guide within the game for beginner players. Super Mario Galaxy 2 is the sequel to Super Mario Galaxy for the Wii.
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